

The gameplay is correspondingly slower and more detailed, in the manner of such turn-based works as Master of Orion ( 1993). While many of the design elements it shares with 4X Games were borrowed by the earliest examples of the RTS form (and have become characteristic of the school), the events of Solar Empire play out on a much wider stage than those of a typical RTS, one that incorporates multiple solar systems. Solar Empire is a simulation of space warfare which fuses the conventions of the Real Time Strategy form with those of 4X Games.



Most ominously, the Trader factions have been loathe to expand to these worlds due to the dark myths that surround them. Survival forces each to expand into the unknown, discovering worlds of hazard, wealth, risk, and mystery. Yet, this sector of the galaxy has far more worlds and far more history than any of the factions are aware. The war between the loyalists and the rebels within the TEC, Advent and Vasari continues within the depths of Trader Space.
